Campaign / Battle Card Driven Mechanics in Board Games
Board games use a variety of mechanics to provide structure and challenge. One such mechanic is the "Campaign / Battle Card Driven" system. Here's an overview of what it entails.
Definition
Campaign / Battle Card Driven games are characterized by the use of cards to drive game actions, with a strong narrative arc or series of linked scenarios that unfold over multiple play sessions.
Key Elements
- Narrative Progression: Players go through a storyline that evolves as they make choices and complete objectives.
- Card Management: Strategic use of a hand of cards to execute actions or influence the game outcome.
- Adaptability: Players must adapt their strategies to the evolving scenarios and the cards available to them.
Gameplay Implications
- Strategic Depth: Players must balance short-term objectives with long-term game progression.
- Variability: Each game session can evolve differently based on decisions and card play, enhancing replayability.
Popular Examples
- Gloomhaven: A cooperative campaign-driven game where players use cards to determine their actions during combat.
- Twilight Struggle: A two-player game simulating the Cold War, where cards are used to influence global politics and conflicts.
These mechanics provide an engaging blend of storytelling and strategy, making them popular among board game enthusiasts.
Jeux utilisants Open Drafting et Campaign / Battle Card Driven
Jeux illustrés par Lindsay Daviau et utilisants Campaign / Battle Card Driven
War Game utilisants Campaign / Battle Card Driven
Jeux utilisants Grid Movement et Campaign / Battle Card Driven
Solo / Solitaire Game utilisants Campaign / Battle Card Driven
Jeux à thématique Exploration utilisants Campaign / Battle Card Driven
Jeux illustrés par Francisco Colmenares et utilisants Campaign / Battle Card Driven

Fort Sumter: The Secession Crisis 1860-61
Jeux à thématique Movies / TV / Radio theme utilisants Campaign / Battle Card Driven
Jeux à thématique Age of Kings utilisants Campaign / Battle Card Driven
Card Game utilisants Campaign / Battle Card Driven


Jeux à thématique Fantasy utilisants Campaign / Battle Card Driven
Jeux utilisants Events et Campaign / Battle Card Driven
Jeux à thématique Economic utilisants Campaign / Battle Card Driven

Conquest & Consequence
Jeux illustrés par Luis Francisco et utilisants Campaign / Battle Card Driven

Roll Player Adventures - Nefras's Judgement (2nd Printing)
Jeux utilisants Take That et Campaign / Battle Card Driven
Jeux conçus par Todd Michlitsch et utilisants Campaign / Battle Card Driven
Jeux illustrés par Michał Oracz et utilisants Campaign / Battle Card Driven

