Spire's End
Spire's End is a solo and cooperative card game that hearkens back to the game books of the '80s with enemy encounters, interactive story-driven scenarios, and high-end art and design.... (continuer à lire)
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Appreciations
principalement positif, 79 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2020
Age
16+
Éditeur
Favro Ventures
Joueurs
1 à 2 joueurs
Concepteurs
Greg Favro et Gregory Favro
Style de jeu
impliqué
Catégories du jeu
Fantasy, Cooperative Game, Card Game, Solo / Solitaire Game, Adventure, Strategy Game et Fighting
Description
Spire's End is a solo and cooperative card game that hearkens back to the game books of the '80s with enemy encounters, interactive story-driven scenarios, and high-end art and design. It's a unique gaming experience without a lot of baggage. Simple set-up, intuitive rules and minimal components. No DM, no bookkeeping or character sheet. Just you, an oversized deck of cards, dice and cube markers.
Push your luck, with Agency
The hook is simple. In combat, you perform actions at a cost. That cost is your character's hit points. Every action is a risk. To execute stronger attacks you will need to spend more hit points, which in turn leaves you weak and vulnerable. This makes for tense, close, ruthless battles.
Choose your actions carefully!
Push your luck, with Agency
The hook is simple. In combat, you perform actions at a cost. That cost is your character's hit points. Every action is a risk. To execute stronger attacks you will need to spend more hit points, which in turn leaves you weak and vulnerable. This makes for tense, close, ruthless battles.
Choose your actions carefully!
Catégories du jeu
Genres
- Jeu de cartes
- Jeu coopératif
- Jeu de dés
- Jeu de stratégie
- Jeu solo/solitaire
- Card Game
- Cooperative Game
- Dice Game
- Solo / Solitaire Game
- Strategy Game
Méchaniques
- Pouvoirs variables des joueurs
- Lancer les dés
- Construction de decks, de sacs et d'ensembles
- Role Playing
- Action Points
- Campaign / Battle Card Driven
- Storytelling
- Deck, Bag, and Pool Building
- Dice Rolling
- Variable Player Powers
Maison d'éditions
- Rosiness
- Favro Ventures
- Favro Ventures, LLC.
Concepteurs
- Greg Favro
- Gregory Favro
Artiste
- Benjamin Wiesemann
Matagot
Strategy Game
Card Game

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