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Necromancers harvest energies from the moment of death to empower their own abilities and raise minions bound to their service, harnessing what they can to fight fire with fire. Monks... (continuer à lire)
Necromancers harvest energies from the moment of death to empower their own abilities and raise minions bound to their service, harnessing what they can to fight fire with fire. Monks call upon their own powerful life force to focus their Spirit Chakras, granting themselves superhuman abilities and incredible fighting skill.
This expansion features 2 new Classes: Monks & Necromancers, with 4 Heroes, all the components to play these Classes, and a new Roaming Monster: the Paragon, a once-divine being fallen to the Prime Realm for their utter intolerance for mortal kind's countless faults.
Mechanisms:
5 Miniatures ‣ Riya ‣ Harin ‣ Ygraine ‣ Mortemyr ‣ Paragon1 Rules Leaflet1 Soul Track1 Soul Track Token3 Small Bind Tokens1 Large Bind Token30 Monk Tokens82 Cards