Descent - Journeys in the Dark (2nd Edition)
Descent: Journeys in the Dark Second Edition is a board game in which one player takes on the role of the treacherous overlord, and up to four other players take... (continuer à lire)
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Appreciations
principalement positif, 74 % de toutes les appréciations sont positives
Temps de jeu
120 minutes
Publié en
2012
Age
14+
Éditeur
Fantasy Flight Games
Joueurs
2 to 5 joueurs
Concepteurs
Daniel Clark (I), Corey Konieczka, Adam Sadler et Kevin Wilson
Style de jeu
impliqué
Catégories du jeu
Fantasy, Miniatures, Fantasy Flight Games, Dice Rolling, Adventure, Variable Player Powers et Modular Board
Description
Descent: Journeys in the Dark Second Edition is a board game in which one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark Second Edition transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.
This updated version of the classic board game of dungeon-delving adventure features a host of enhancements, including new heroes and monsters, streamlined rules, a class-based hero system, campaign play, and much more.
In order to sleeve your cards for this game, you would need 2 packs of FFGFFS03 - Standard American Board Game Size Sleeves and 4 packs of FFGFFS01 - Card Sleeves - Mini American Board Game Size Sleeves.
This updated version of the classic board game of dungeon-delving adventure features a host of enhancements, including new heroes and monsters, streamlined rules, a class-based hero system, campaign play, and much more.
In order to sleeve your cards for this game, you would need 2 packs of FFGFFS03 - Standard American Board Game Size Sleeves and 4 packs of FFGFFS01 - Card Sleeves - Mini American Board Game Size Sleeves.
Option d'achat
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Catégories du jeu
Genres
- Jeu coopératif
- Jeu solo/solitaire
- Jeu de campagne
- Jeu en équipe
- Exploration de Donjon
- Cooperative Game
- Team-Based Game
- Dungeon Crawler
- Campaign Game
- Solo / Solitaire Game
Thèmes
- Fantaisie
- Miniatures
- Lutte
- Aventure
- Monstres
- Exploration
- Fantasy
- Adventure
- Fighting
- Monsters
Méchaniques
Maison d'éditions
Concepteurs
- Kevin Wilson
- Corey Konieczka
- Adam Sadler
- Daniel Clark (I)
Développeur
Rédacteur
Artistes
- Henning Ludvigsen
- Thomas Lishman
- Sandara Tang
- Alex Aparin
- Allison Theus
- Devon Caddy-Lee
- Sylvain Decaux
- Tod Gelle
- Charlène le Scanff
- Dallas Mehlhoff
Nathan I. Hajek
Daniel Clark (I)
Fantasy Flight Games
Galakta
Solo / Solitaire Game
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