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Ready yourself! New invaders enter the world of Root in the Marauder Expansion, which adds two new factions and four hirelings.
Play as the: • Lord of the Hundreds... (continuer à lire)
Ready yourself! New invaders enter the world of Root in the Marauder Expansion, which adds two new factions and four hirelings.
Play as the: • Lord of the Hundreds - Oppress the Woodland and burn it to the ground if need be. You suffer no dissent.
• Keepers in Iron - Lead your exiled order of devout knights into battle to recover ancient relics. For glory!
Play with the: • Forest Patrol & Feline Physicians - Secure your realm and heal deadly injuries with Marquise elites.
• Last Dynasty & Bluebird Nobles - Crush your foes and prove your legitimacy with the last Eyrie regiment.
• Spring Uprising & Rabbit Scouts - Revolt against despots and fight for freedom with Alliance sympathizers.
• The Exile & The Bandit - Stalk the forests and steal what you need with these Vagabond mercenaries.
This expansion includes some extra pieces so you can update your game - you might find them handy if you have early printings of Root and its expansions! First, there are score markers for all of the earlier factions that use factions faces rather than "VP". Second, there is an extra set of Underworld Expansion relationship markers to account for games with two Vagabonds.
Mechanisms:• Area Majority / Influence• Area Movement• Dice Rolling• Hand Management• Variable Player Powers