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In a high tower, an Alchemist prepares potions, using vials filled with otherworldly fluids. In a sacred grove, a Druid grinds herbs for a mystical ritual. In the catacombs, a... (read more)
In a high tower, an Alchemist prepares potions, using vials filled with otherworldly fluids. In a sacred grove, a Druid grinds herbs for a mystical ritual. In the catacombs, a Necromancer summons a bone dragon... Welcome to the world of Res Arcana!
In it, Life, Death, Elan, Calm, and Gold are the essences that fuel the art of magic. Choose your mage, gather essences, craft unique artifacts, and use them to summon dragons, conquer places of power, and achieve victory!
In Res Arcana, each player is a mage, vying for power against their rivals. Each player has a personal deck of just 8 artifacts to work with. Can you use them efficiently to claim monuments and places of power before your rivals seize them?
Designed by Tom Lehmann and richly illustrated by Julien Delval, Res Arcana offers a unique gaming experience!
Mechanisms:
• Card Drafting• Hand Management• Race• Score-and-Reset Game• Take That• Turn Order: Pass Order• Variable Player Powers