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Inventors of the South Tigris is set during the height of the Abbasid Caliphate, circa 850 AD. Over the past decades, Baghdad has become home to thousands of mathematicians, astronomers,... (read more)
Inventors of the South Tigris is set during the height of the Abbasid Caliphate, circa 850 AD. Over the past decades, Baghdad has become home to thousands of mathematicians, astronomers, chemists, and physicians. As inspired innovators, players are eager to develop clever contraptions to impress their peers. Will your ingenious devices adorn the House of Wisdom, or are they destined for dust and decay?
The aim of Inventors of the South Tigris is to be the player with the most Victory Points (VP) at the game's end. Points are primarily gained by Inventing, Building, Testing, and Publishing Devices. Players can also score points by training their Craftspeople, developing their Workshops, Researching, and Influencing the 3 scientific Guilds.
13 Workers4 Royalties Markers102 Influence16 Tents120 Dice4 Ships24 Craftspeople1 First Player Marker4 Tent Tiles8 Pass Tiles20 Tower Tiles27 Invention Tiles27 Research Tiles42 Workshop Tiles6 Starting Workshop Tiles8 Camel Tiles3 Dummy Tokens50 Silver44 Device Cards6 Setup Cards4 Player Aids1 Reference Card15 Scheme Cards6 Dummy Cards1 Score Pad18 Device Boards4 Player Boards1 Main Board1 RulebookMechanisms:
13 Workers4 Royalties Markers102 Influence16 Tents120 Dice4 Ships24 Craftspeople1 First Player Marker4 Tent Tiles8 Pass Tiles20 Tower Tiles27 Invention Tiles27 Research Tiles42 Workshop Tiles6 Starting Workshop Tiles8 Camel Tiles3 Dummy Tokens50 Silver44 Device Cards6 Setup Cards4 Player Aids1 Reference Card15 Scheme Cards6 Dummy Cards1 Score Pad18 Device Boards4 Player Boards1 Main Board1 Rulebook