Prophecy (2002)
Does the blood of the Ancient Kings flow in your veins? Do you have the power to wrest the Artifacts from the Astral Planes and become our King? There is... (continuer à lire)
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Appreciations
mitigé, 59 % de toutes les appréciations sont positives
Temps de jeu
180 minutes
Publié en
2014
Age
12+
Éditeur
Z-Man Games
Joueurs
2 to 5 joueurs
Concepteur
Vlaada Chvátil
Style de jeu
impliqué
Catégories du jeu
Fantasy, Adventure, Dice Rolling, Variable Player Powers, Z-Man Games, Fighting et Role Playing
Description
Does the blood of the Ancient Kings flow in your veins? Do you have the power to wrest the Artifacts from the Astral Planes and become our King? There is only one way to find out...
PROPHECY is a game for 2 to 5 players. Each player chooses a character such as the stoic ranger, the wise druid, the noble paladin or any other of the ten different characters and enters a world of brigands, thieves, demons, and undead. But there are also friendly denizens whom you can encounter, skills you can learn, ways to improve yourself physically and mentally, items you can buy or find, and wondrous treasures you can discover.
When you are strong enough, you must enter the Astral Planes and fight the guardians for the most powerful objects in the game — the Ancient Artifacts. But you are not the only player with such ambitions. Only one can become King and fulfill the Prophecy.
The world of PROPHECY is dynamic: creatures lurk in the wilderness, merchants buy and sell rare items, and guilds train brave adventurers.
Content:
1 Board
5 Plastic bases
10 Character cards
10 Standup figures
40 Willpower/Magic cubes
40 Strength/Health cubes
22 Chance cards
63 Adventure cards
50 Guild cards
5 Lesser Guardian cards
5 Greater Guardian cards
5 Artifact cards
26 Rare Item cards
35 Common Item cards
36 Gold tokens
36 Experience tokens
5 Reference cards
2 Dice
Rulebook
PROPHECY is a game for 2 to 5 players. Each player chooses a character such as the stoic ranger, the wise druid, the noble paladin or any other of the ten different characters and enters a world of brigands, thieves, demons, and undead. But there are also friendly denizens whom you can encounter, skills you can learn, ways to improve yourself physically and mentally, items you can buy or find, and wondrous treasures you can discover.
When you are strong enough, you must enter the Astral Planes and fight the guardians for the most powerful objects in the game — the Ancient Artifacts. But you are not the only player with such ambitions. Only one can become King and fulfill the Prophecy.
The world of PROPHECY is dynamic: creatures lurk in the wilderness, merchants buy and sell rare items, and guilds train brave adventurers.
Content:
Catégories du jeu
Méchaniques
- Pouvoirs variables des joueurs
- Lancer les dés
- Drafting ouvert
- Point to Point Movement
- Role Playing
- Dice Rolling
- Open Drafting
- Variable Player Powers
Maison d'éditions
- Z-Man Games
- Altar Games
Concepteur
Artistes
- Peter Gifford
- Milan Vavroň
- Jana Šouflová
- Michal Vondráček
- Jana Žižková
Fantasy
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