Star Wars - X-Wing Miniatures Game: K-Wing Expansion Pack (Wave 7)
A heavily armed bomber that could double as an escort or reconnaissance vessel, the Rebellion’s K-wing was frequently flown on strafing runs against planetary targets and slow-moving capital ships. In... (continuer à lire)
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Appreciations
principalement positif, 79 % de toutes les appréciations sont positives
Temps de jeu
Unknown
Publié en
2015
Age
14+
Éditeur
Fantasy Flight Games
Joueurs
2 joueurs
Concepteurs
Corey Konieczka, James Kniffen, Jay Little et Steven Kimball
Style de jeu
impliqué
Catégories du jeu
Science Fiction, Movies / TV / Radio theme, Miniatures, Dice Rolling, War Game, Aviation / Flight et Variable Player Powers
Description
A heavily armed bomber that could double as an escort or reconnaissance vessel, the Rebellion’s K-wing was frequently flown on strafing runs against planetary targets and slow-moving capital ships. In X-Wing the K-wing’s surprising acceleration, heavy armor plating, and devastating ordnance make it an outstanding ship for hit-and-run operations. Its four shields and five hull make it one of the game's most durable small-base fighters, and it pairs this durability with a primary turret weapon that boasts an attack value of “2.” On top of this, the ship comes with the new SLAM action, which allows it to race across the battlefield and deploy its bombs at an unprecedented speed. In addition to its pre-painted K-wing miniature, sculpted at 1/270 scale, the K-wing Expansion Pack comes with four ship cards and nine upgrades that dramatically improve the efficiency of your ordnance.
In order to sleeve your cards for this game, you would need 1 pack of FFGFFS01 - Card Sleeves - Mini American Board Game Size Sleeves and 1 pack of FFGFFS05 - Standard CCG Size Sleeves.
In order to sleeve your cards for this game, you would need 1 pack of FFGFFS01 - Card Sleeves - Mini American Board Game Size Sleeves and 1 pack of FFGFFS05 - Standard CCG Size Sleeves.
Option d'achat
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Catégories du jeu
Genres
- Expansion
- Jeu de guerre
- War Game
Méchaniques
- File d'attente d'actions
- Pouvoirs variables des joueurs
- Lancer les dés
- Collectible Components
- Player Elimination
- Simultaneous Action Selection
- Movement Template
- Action Queue
- Dice Rolling
- Variable Player Powers
Concepteurs
- Jay Little
- Corey Konieczka
- James Kniffen
- Steven Kimball
Artistes
- Matt Bradbury
- Jon Bosco
- Matt Allsopp
- Sacha Angel Diener