Dark Tomb - Bloodthorn Island
Dark Tomb - Bloodthorn Island is the next adventure in the Dark Tomb series. It's an ultra-portable tabletop dungeon crawler in which a group of uniquely skilled characters must navigate... (continuer à lire)
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Consultez l'option d'achat iciAppreciations
mitigé, 66 % de toutes les appréciations sont positives
Temps de jeu
20 minutes
Publié en
2024
Age
12+
Éditeur
Kozz
Joueurs
1 à 5 joueurs
Concepteur
Andy Bergmann
Style de jeu
impliqué
Catégories du jeu
Card Game, Solo / Solitaire Game, Cooperative Game, Fantasy, Dice Rolling, Exploration et Die Icon Resolution
Description
Dark Tomb - Bloodthorn Island is the next adventure in the Dark Tomb series. It's an ultra-portable tabletop dungeon crawler in which a group of uniquely skilled characters must navigate to Bloodthorn Island and defeat the evil land serpent Lorgon.
Characters are fully interchangeable with Dark Tomb - Crypts of Aurelian, and work collaboratively though three stages collecting items, battling monsters, and exploring tiles. On each turn characters can choose from a variety of attacks, movement, or other abilities in addition to utilizing items encountered.
If the party fully explores a stage and defeats all monsters they conquer it and move on to the next. If they fail in their quest, they can recoup and try again. Map tiles, monsters, and items are randomized, so every play-though is unique.
Characters are fully interchangeable with Dark Tomb - Crypts of Aurelian, and work collaboratively though three stages collecting items, battling monsters, and exploring tiles. On each turn characters can choose from a variety of attacks, movement, or other abilities in addition to utilizing items encountered.
If the party fully explores a stage and defeats all monsters they conquer it and move on to the next. If they fail in their quest, they can recoup and try again. Map tiles, monsters, and items are randomized, so every play-though is unique.
Catégories du jeu
Genres
- Jeu de cartes
- Jeu coopératif
- Jeu solo/solitaire
- Exploration de Donjon
- Card Game
- Cooperative Game
- Dungeon Crawler
- Solo / Solitaire Game
Thèmes
- Fantaisie
- Exploration
- Fantasy
Méchaniques
- Placement des tuiles
- Configuration variable
- Pouvoirs variables des joueurs
- Lancer les dés
- Die Icon Resolution
- Dice Rolling
- Tile Placement
- Variable Player Powers
- Variable Set-up
Maison d'éditions
- Kozz
- Kozz Games
Concepteur
- Andy Bergmann
Artistes
- Andy Bergmann
- Daniel Rubio