Coloma
Coloma is the town where an unexpected event happened that shaped history of the Western Frontier. In the Winter of 1848 a man building a sawmill on the South Fork... (continuer à lire)
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Appreciations
mitigé, 69 % de toutes les appréciations sont positives
Temps de jeu
60 minutes
Publié en
2019
Age
14+
Éditeur
Final Frontier Games
Joueurs
1 à 6 joueurs
Concepteurs
Dávid Turczi et Jonny Pac
Style de jeu
impliqué
Catégories du jeu
Strategy Game, American West, Variable Player Powers, Hand Management, City Building, End Game Bonuses et Solo / Solitaire Game
Description
Coloma is the town where an unexpected event happened that shaped history of the Western Frontier. In the Winter of 1848 a man building a sawmill on the South Fork of the American River spotted some bright nuggets in the tailrace waters below. Sure enough, it was gold! Though he tried to keep his discovery a secret, word spread quickly and it triggered the California Gold Rush of ‘49.
Coloma is a fast-moving strategy game with many paths to victory. It offers unique twists on simultaneous action-selection, resource management and engine-building. The Buildings in your tableau allow you to become more efficient, gain extra actions and bend the rules to your advantage. With these and the dynamically-scoring Bridge tiles, you can fine-tune your gears to suit your individual play style.
Coloma is a fast-moving strategy game with many paths to victory. It offers unique twists on simultaneous action-selection, resource management and engine-building. The Buildings in your tableau allow you to become more efficient, gain extra actions and bend the rules to your advantage. With these and the dynamically-scoring Bridge tiles, you can fine-tune your gears to suit your individual play style.
Catégories du jeu
Genres
- Jeu de stratégie
- Jeu solo/solitaire
- Solo / Solitaire Game
- Strategy Game
Thèmes
- Bâtiment de la ville
- American West
- City Building
Méchaniques
- Pouvoirs variables des joueurs
- Bonus de fin de partie
- Gestion des mains
- Variable Phase Order
- Worker Placement
- Simultaneous Action Selection
- Rondel
- End Game Bonuses
- Hand Management
- Variable Player Powers
Maison d'éditions
Concepteurs
Développeurs
- Jonny Pac
- Toni Toshevski
- Vojkan Krstevski
Artistes
- Noah Adelman
- Mihajlo Dimitrievski
- Bojan Drangovski
Strategy Game
Jose Vega

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