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The Automaton of Shale is a Too Many Bones short story, told in verse by Logan Giannini and enhanced by beautiful pop-up art by Anthony Letourneau, with paper engineered by... (continuer à lire)
The Automaton of Shale is a Too Many Bones short story, told in verse by Logan Giannini and enhanced by beautiful pop-up art by Anthony Letourneau, with paper engineered by Sam Ita.
The book contains a unique Too Many Bones adventure, complete with new encounters, loot, baddies and a new tyrant to battle at the end of the adventure. These pieces may be played front to back as a singular adventure or mixed with your existing Too Many Bones content.
Mechanisms:
• Deck, Bag, and Pool Building• Dice Rolling• Grid Movement• Hand Management• Role Playing• Scenario / Mission / Campaign Game• Stat Check Resolution• Tech Trees / Tech Tracks• Variable Player Powers