Chaosmos
Chaosmos uses an open-world exploration system called “area-caching.” There is no draw deck; all the cards are distributed amongst the players’ hands and planet envelopes. The Chaos Clock counts down... (read more)
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Check out the purchase option hereReviews
mixed, 63% of all reviews are favorable
Playtime
60 minutes
Published
2015
Age
12+
Publisher
Mirror Box Games
Players
2 to 4 players
Designer
Joey Vigour
Playstyle
Involved
Game's Categories
Strategy Game, Science Fiction, Exploration, Adventure, Hand Management, Dice Rolling, and Variable Player Powers
Description
Chaosmos uses an open-world exploration system called “area-caching.” There is no draw deck; all the cards are distributed amongst the players’ hands and planet envelopes. The Chaos Clock counts down clockwise from 48 (36 for a shorter game), and each player’s turn brings the Chaos Clock one step closer to zero.
Players have a 3 action turn which they use to move around stars and planets
Each planet has a corresponding envelope that contains the equipment cards that are on that planet
Players land on planets to exchange cards and battle other players for control
Players manage their hand and the caches of cards on planets
Players attempt to obtain the Ovoid card and hold it or hide it on a planet to recover later
Weapon cards have corresponding counters that reflect damage, so players must adapt to their opponents’ strategies
Game's Categories
Genre
Mechanics
Publisher
- Mirror Box Games
Designer
Artists
- William Tombs
- Danny Vigour
Gém Klub Kft.
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