Chaosmos

Chaosmos uses an open-world exploration system called “area-caching.” There is no draw deck; all the cards are distributed amongst the players’ hands and planet envelopes. The Chaos Clock counts down... (read more)
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Reviews
mixed, 63% of all reviews are favorable
Playtime
60 minutes
Published
2015
Age
12+
Publisher
Mirror Box Games
Players
2 to 4 players
Designer
Joey Vigour
Playstyle
Involved
Game's Categories
Variable Player Powers, Dice Rolling, Strategy Game, Action Points, Modular Board, Adventure, and Exploration

Description

Chaosmos uses an open-world exploration system called “area-caching.” There is no draw deck; all the cards are distributed amongst the players’ hands and planet envelopes. The Chaos Clock counts down clockwise from 48 (36 for a shorter game), and each player’s turn brings the Chaos Clock one step closer to zero.

  • Players have a 3 action turn which they use to move around stars and planets
  • Each planet has a corresponding envelope that contains the equipment cards that are on that planet
  • Players land on planets to exchange cards and battle other players for control
  • Players manage their hand and the caches of cards on planets
  • Players attempt to obtain the Ovoid card and hold it or hide it on a planet to recover later
  • Weapon cards have corresponding counters that reflect damage, so players must adapt to their opponents’ strategies
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