Spike

It's the early 1900's and you are the owner of one of the fastest growing rail companies in the eastern USA.

In Spike, you expand your rail network as you... (read more)
Reviews
mixed, 61% of all reviews are favorable
Playtime
60 minutes
Published
2014
Age
14+
Publisher
R&R Games
Players
2 to 4 players
Designer
Stephen Glenn
Playstyle
Relaxed
Game's Categories
Trains, Strategy Game, Network and Route Building, Pick-up and Deliver, R&R Games, and Stephen Glenn

Description

It's the early 1900's and you are the owner of one of the fastest growing rail companies in the eastern USA.

In Spike, you expand your rail network as you connect cities in order to pick up and deliver more goods; complete contracts and routes to bring in money to modernize your train; upgrade your engines, tenders and railcars to transport the most freight; and build farther, transport more, and amass wealth on your way to become "King of the Rails".

Components:

  • 1 game board
  • 12 Cargo tokens
  • 12 Commodity price chips
  • 4 High Score tiles
  • 3 Time cards
  • 36 Contract cards
  • 36 Route cards
  • 60 Rail cards
  • 12 Delivery markers
  • 180 tracks
  • 8 Locomotive pawns
  • 12 Locomotive tokens
  • 12 Coal Tender tokens
  • 12 Freight Car tokens
  • 4 Player Aid cards
  • Rules
  • Purchase option

    Buy Spike
    from Noble Knight Games logoNoble Knight Games

    $45.95
    USD 30.00
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    Game's Categories

    Games with Network and Route Building

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