Caravan
1300 AD, Western Africa - the desire for goods such as ivory in Europe drives the development of many trade routes, with caravans of camels delivering goods across the desert... (read more)
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Reviews
mixed, 62% of all reviews are favorable
Playtime
45 minutes
Published
2019
Age
13+
Publisher
Rio Grande Games
Players
2 to 4 players
Designers
Joseph Huber and Joe Huber (I)
Playstyle
Involved
Game's Categories
Strategy Game, Animals, Arabian, Pick-up and Deliver, Rio Grande Games, Grid Movement, and Martin Hoffmann
Description
1300 AD, Western Africa - the desire for goods such as ivory in Europe drives the development of many trade routes, with caravans of camels delivering goods across the desert landscape. In Caravan, players position their camels to deliver goods where they are wanted.
But, beware! Your rivals are interested in the same goods and they are not above casting a greedy eye on your caravans…
But, beware! Your rivals are interested in the same goods and they are not above casting a greedy eye on your caravans…
Game's Categories
Hobby Japan
Strategy Game
Economic

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