The most scientific sci-fi game ever produced! Recommended for two to five players, ages 12 and higher. Design rockets to explore and industrialize the solar system. You will need to... (read more)
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The most scientific sci-fi game ever produced! Recommended for two to five players, ages 12 and higher. Design rockets to explore and industrialize the solar system. You will need to find water out there as reaction mass for your rocket. Points are awarded according to the scarcity of the space-products produced, glory, colonies, and mega-engineering projects.
A boxed game with rocket, freighter, and factory plastic pieces, along with rules, patent cards, rocket diagrams, and a unique mounted "delta-v" map of the inner solar system.
When people finally emigrate into space, the motivation will be space manufacturing using processes possible only in zero-gravity and high-vacuum conditions. The key to economic production is finding water on suitable worlds, for rocket propellant and life support. Also key is designing efficient rockets and the remote-controlled machines called robonauts to do the grunt work. Each space mission must be flexible due to changing conditions and emergencies. A chart keeps track of supply and demand of various space products.
A High Frontier expansion is available, see SMG28a. This extends the map to include Jupiter and Saturn, and adds radiators, generators, and reactors to the design mix.
Purchase option
Buy High Frontier (1st Edition)
from Noble Knight Games
USD 11.00
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