Bios - Origins (2nd Edition)
We have reworked the game Origins from ground up, keeping its bottom-up take on civilization games, but with new features to integrate it with the arc from the predecessor games... (read more)
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Reviews
mostly positive, 71% of all reviews are favorable
Playtime
120 minutes
Published
2018
Age
14+
Publisher
Sierra Madre Games
Players
1 to 4 players
Designers
Phil Eklund and Jon Manker
Playstyle
Involved
Game's Categories
Strategy Game, Prehistoric, Environmental, Evolution, Science, Solo / Solitaire Game, and Open Drafting
Description
We have reworked the game Origins from ground up, keeping its bottom-up take on civilization games, but with new features to integrate it with the arc from the predecessor games Bios:Genesis and Bios:Megafauna (second edition). The old Origins had dice, these are gone, but the classic map is retained.
The game takes place during the time period from 3 million years ago up until now. Each player represents one of the sub-species of the kind of animal that first developed a more advanced language and embarked on developing into intelligent creatures that spread all over the world. The game ends as they enter space.
You evolve your population both through spreading on a world map (to acquire land and resources) and spreading on the market of visionary thinking (to acquire action possibilities and technologies). The vision market consists of cards ideas from the evolution of humans that you invest in. The game is driven by events that takes place at set times in history and after a certain number of events, or when someone lands on the Moon if that occurs sooner, the game ends. The winner is calculated based on your progression.
The game takes place during the time period from 3 million years ago up until now. Each player represents one of the sub-species of the kind of animal that first developed a more advanced language and embarked on developing into intelligent creatures that spread all over the world. The game ends as they enter space.
You evolve your population both through spreading on a world map (to acquire land and resources) and spreading on the market of visionary thinking (to acquire action possibilities and technologies). The vision market consists of cards ideas from the evolution of humans that you invest in. The game is driven by events that takes place at set times in history and after a certain number of events, or when someone lands on the Moon if that occurs sooner, the game ends. The winner is calculated based on your progression.