You and your fellow wizards have a bad habit of pilfering each other’s dungeons. However, this time you’re prepared! You’ve fortified your dungeon with a bestiary of nasty creatures. Imps.... (read more)
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Description
You and your fellow wizards have a bad habit of pilfering each other’s dungeons. However, this time you’re prepared! You’ve fortified your dungeon with a bestiary of nasty creatures. Imps. Dragons. Werewolves. Each with their own magical powers, ready to pounce.
You leave them on guard as you depart for your own dungeon-crawl, only to discover: your fellow wizards have done the same. And they have a cave troll.
The card-drafting tension of 7 Wonders meets the grid-coverage puzzle of Tapestry. But instead of building a civilization, you fortify your dungeon’s lairs with minions and fantastic beasts, then crawl an opponent’s dungeon. If you score the most points for fortifying and capturing lairs, you’ll earn a reputation of infamy as Dungeon Master!