Point-to-Point Movement in Board Games
Point-to-Point Movement is a mechanic found in many board games where players move pieces between designated spots on the game board, referred to as "points" or "nodes." These points are often connected by lines or paths, known as "edges," creating a network for players to navigate. This mechanic is commonly used in strategy and wargames, as it focuses on controlling key locations and the tactical deployment of units.
Key Characteristics
- Defined Routes: Movement is restricted to established connections between points, which can simplify planning and create strategic chokepoints.
- Strategic Depth: Players must consider the best paths to achieve objectives while possibly impeding opponents.
- Territorial Control: Some games use this mechanic to emphasize the control of critical points, impacting resource management or scoring.
Examples in Games
Notable games that use Point-to-Point Movement include Ticket to Ride, where players create rail routes between cities, and Diplomacy, which showcases movement between various territories across a map of Europe.
Conclusion
Point-to-Point Movement is a versatile mechanic that encourages strategic thinking and route optimization. It simplifies movement while providing depth to the game's strategy through control over crucial points on the board.