Tash-Kalar - Arena of Legends (1st Printing)
Tash-Kalar: Arena of Legends is reserved for masters of magic. Two to four Summoners will face each other in the Tash-Kalar arena. Players may fight in teams or individually in... (continuer à lire)
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Appreciations
mitigé, 67 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2013
Age
13+
Éditeur
Czech Games Edition
Joueurs
2 to 4 joueurs
Concepteur
Vlaada Chvátil
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Fantasy, Fighting, Grid Movement, Card Game, Variable Player Powers et Hand Management
Description
Tash-Kalar: Arena of Legends is reserved for masters of magic. Two to four Summoners will face each other in the Tash-Kalar arena. Players may fight in teams or individually in order to prove their skill and strategy in a short but intense battle. By clever deployment of their minions, players create magic patterns for summoning powerful beings. These strange beings are then sent to destroy their opponent’s forces.
Tash-Kalar: Arena of Legends offers two game modes. In the standard mode you score points for fulfilling various quests set by the Arena Masters: controlling certain areas of the arena, destroying a number of enemy pieces in a single turn, performing a specific combination of actions, etc. In melee mode, your only goal is to entertain the crowd by destroying your opponents and making them beg for mercy.
Contents:
84 Being Cards
24 Task Cards
12 Flare Cards
Double-Sided Game Arena
68 Double-Sided Cardboard Pieces
12 Legendary Cardboard pieces
4 Double-Sided Score Boards
1 Rulebook
Tash-Kalar: Arena of Legends offers two game modes. In the standard mode you score points for fulfilling various quests set by the Arena Masters: controlling certain areas of the arena, destroying a number of enemy pieces in a single turn, performing a specific combination of actions, etc. In melee mode, your only goal is to entertain the crowd by destroying your opponents and making them beg for mercy.
Contents:
Catégories du jeu
Genres
- Jeu de cartes
- Jeu de stratégie
- Jeu abstrait
- Jeu en équipe
- Strategy Game
- Abstract Game
- Card Game
- Team-Based Game
Méchaniques
- Création de modèles
- Placement des tuiles
- Pouvoirs variables des joueurs
- Gestion des mains
- Grid Movement
- Catch the Leader
- Area Majority / Influence
- Highest-Lowest Scoring
- Hand Management
- Pattern Building
- Tile Placement
- Variable Player Powers
Maison d'éditions
Concepteur
Artiste
Strategy Game
Variable Set-up

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