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Mankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely... (continuer à lire)
Mankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely across the sky, aiding their empire's expansion through innovation and confrontation.
As the years pass, the world has come to understand that no single faction will rise above the rest for any span of time. In the hope of decreasing the conflict and increasing the peace, leaders of Europa begin to gather each year to declare a new way for the factions to resolve their differences.
The Wind Gambit adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions.
Mechanisms:
• Area Majority / Influence• Force Commitment• Grid Movement• Storytelling• Variable Player Powers• Worker Placement