Scythe: The Rise of Fenris Expansion
Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and... (continuer à lire)
Description
Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless.
The Rise of Fenris, the conclusion to the Scythe expansion trilogy, enables two different options for any player count (1-5 if you have Scythe; 1-7 players if you have Invaders from Afar):
• Campaign (8 games): The story of Scythe continues and concludes with an 8-episode campaign. While the campaign includes surprises, unlocks, and persistent elements, it is fully resettable and replayable.
• Modular (11 modules): Instead of - or after - the campaign, the new modules in The Rise of Fenris can be used in various combinations to cater to player preferences. These modules are fully compatible with all Scythe expansions.
Mechanisms:
• Area Majority / Influence• Force Commitment• Grid Movement• Storytelling• Variable Player Powers• Worker PlacementContents
- Episodic Guidebook
- 13 Plastic Miniatures
- 62 Wooden Tokens
- 2 Custom Dice
- 25 Tiles
- 100+ Cardboard Tokens
Option d'achats
Catégories du jeu
Genres
- Jeu coopératif
- Jeu solo/solitaire
- Expansion
- Jeu de campagne
- Cooperative Game
- Solo / Solitaire Game
- Campaign Game
Thèmes
- Fantaisie
- Lutte
- Economic
- Science Fiction
- Civilization
- Fantasy
- Fighting
- Mech
Méchaniques
Maison d'éditions
Concepteurs
- Morten Monrad Pedersen
- David J. Studley
- Jamey Stegmaier
- Lines J. Hutter
- Ryan Lopez DeVinaspre
Développeur
- Joseph Pilkus
Artistes
- Christine Santana
- Heriberto Valle Martinez
- Jakub Rozalski
Strategy Game

