Pax - Transhumanity
What if Hollywood and the doomsters are wrong and the future is non-dystopian? No pandemic, zombies, or post-apocalyptic rubble? A more likely future is one in which free-market fortuneers explore... (continuer à lire)
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Appreciations
mitigé, 64 % de toutes les appréciations sont positives
Temps de jeu
60 minutes
Publié en
2018
Age
12+
Éditeur
Ion Game Design
Joueurs
1 à 4 joueurs
Concepteurs
Jon Manker et Matt Eklund
Style de jeu
impliqué
Catégories du jeu
Science Fiction, Strategy Game, Economic, Industry / Manufacturing, Space, Worker Placement et Sierra Madre Games
Description
What if Hollywood and the doomsters are wrong and the future is non-dystopian? No pandemic, zombies, or post-apocalyptic rubble? A more likely future is one in which free-market fortuneers explore the fringes of the achievable, in which scientists and technocrats rewrite the human condition by expanding into new spheres — the developing world, the cloud, and space — in doing so, demolishing the barriers of age, disease, suffering, and physical confinement to this planet. As control over our surroundings expands, technology will become more of an intimate part of who we are — or acquire a mind of its own, incorporated into our transhuman state.
Catégories du jeu
Korea Boardgames

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