New Bedford
"You must go to New Bedford..." - Moby Dick, Chapter 6.
Set in the mid-1800s, the historical age of whaling, New Bedford gives 1-4 players the chance to build the... (continuer à lire)
Set in the mid-1800s, the historical age of whaling, New Bedford gives 1-4 players the chance to build the... (continuer à lire)
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Consultez l'option d'achat iciAppreciations
mitigé, 67 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2016
Age
12+
Éditeur
Greater Than Games
Joueurs
1 à 4 joueurs
Concepteurs
Nat Levan et Nathaniel Levan
Style de jeu
impliqué
Catégories du jeu
Strategy Game, City Building, Worker Placement, Animals, Dice Hate Me Games, Greater Than Games et Nat Levan
Description
"You must go to New Bedford..." - Moby Dick, Chapter 6.
Set in the mid-1800s, the historical age of whaling, New Bedford gives 1-4 players the chance to build the Massachusetts town of the same name into a thriving community. Gather resources to add buildings with new actions, and launch ships to go whaling. Go out longest for the best choice, but wait too long and the whales become harder to catch. And don't forget to pay your crew when ships return! Carefully balance risk management and timing to become a leader of industry in this medium-weight worker placement and resource management game.
Contents:
Town board
20 building tiles
4 player boards
Drawstring fabric bag
Whaling board
1 wooden ship's wheel token
1 wooden whale token
8 wooden ship tokens
8 wooden worker tokens
20 wooden brick resource tokens
25 wooden lumber resource tokens
30 wooden food resource tokens
4 sperm whale tokens
20 bowhead whale tokens
36 right whale tokens
58 money tokens ($1 and $5)
Set in the mid-1800s, the historical age of whaling, New Bedford gives 1-4 players the chance to build the Massachusetts town of the same name into a thriving community. Gather resources to add buildings with new actions, and launch ships to go whaling. Go out longest for the best choice, but wait too long and the whales become harder to catch. And don't forget to pay your crew when ships return! Carefully balance risk management and timing to become a leader of industry in this medium-weight worker placement and resource management game.
Contents:
Catégories du jeu
Genres
- Jeu de stratégie
- Strategy Game
Thèmes
- Bâtiment de la ville
- City Building
- Animals
Méchanique
Maison d'éditions
Concepteurs
- Nathaniel Levan
- Nat Levan