Mint Works (1st Edition)
GAME CONTENTS
Rules
Starting Player Token
Player Aid
30 Mint Tokens
33 Cards
10 Location Cards
21 Plan Cards
2 AI Cards
Mint Works is a light and straight forward... (continuer à lire)
Mint Works is a light and straight forward... (continuer à lire)
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Appreciations
mitigé, 68 % de toutes les appréciations sont positives
Temps de jeu
10 minutes
Publié en
2017
Age
13+
Éditeur
Pokketo Games
Joueurs
1 à 4 joueurs
Concepteur
Justin Blaske
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Card Game, Pokketo Games, Industry / Manufacturing, 17wanzy (Yihu BG), Five24 Labs et Lucky Duck Games
Description
GAME CONTENTS
Rules
Starting Player Token
Player Aid
30 Mint Tokens
33 Cards
10 Location Cards
21 Plan Cards
2 AI Cards
Mint Works is a light and straight forward worker placement game. Its compact size makes it easy to put in your pocket and take it anywhere. Its simple rules make it easy to introduce new players to the genre of worker placement.
During the game each player will have a limited amount of Mint Tokens, which represent their workers.
Players will use these mint tokens to earn more tokens, take first player or buy and build plans.
Plans are how players earn points. Some plans will only give points, others will give extra powers to the owner.
Once any player has at least 7 points earned (or if there are not enough plans to refill the stock) the end of the game is triggered. The game will then be over at the end of the current round.
Whoever has the most points provided by plans they have built wins!
Mint Works is a light and straight forward worker placement game. Its compact size makes it easy to put in your pocket and take it anywhere. Its simple rules make it easy to introduce new players to the genre of worker placement.
During the game each player will have a limited amount of Mint Tokens, which represent their workers.
Players will use these mint tokens to earn more tokens, take first player or buy and build plans.
Plans are how players earn points. Some plans will only give points, others will give extra powers to the owner.
Once any player has at least 7 points earned (or if there are not enough plans to refill the stock) the end of the game is triggered. The game will then be over at the end of the current round.
Whoever has the most points provided by plans they have built wins!
Catégories du jeu
Genres
- Jeu de cartes
- Jeu de stratégie
- Jeu solo/solitaire
- Card Game
- Strategy Game
- Solo / Solitaire Game
Méchaniques
Maison d'éditions
Concepteur
Artistes
Card Game
Pokketo Games
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