Institute for Magical Arts, The
The Institute for Magical Arts faces a crisis after the disappearance of its headmaster. Can you outmaneuver the other magician trying to take his place? This card and dice game... (continuer à lire)
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Appreciations
mitigé, 66 % de toutes les appréciations sont positives
Temps de jeu
30 minutes
Publié en
2015
Age
8+
Éditeur
Dr. Finn's Games
Joueurs
2 joueurs
Concepteur
Steve Finn
Style de jeu
impliqué
Catégories du jeu
Fantasy, Strategy Game, Variable Player Powers, Card Game, Dice Rolling et Area Majority / Influence
Description
The Institute for Magical Arts faces a crisis after the disappearance of its headmaster. Can you outmaneuver the other magician trying to take his place? This card and dice game features area control mechanics, variable card powers, and a small push-your-luck element.
Contents:
40 Institute Cards
12 Action Cards
6 Location Cards
2 Score Cards
1 Portal Card
1 Ethereal Realm Card
42 Power Stones
12 Charm Cubes
6 Reroll Cubes
2 Scoring Markers
1 Card Summary
2 Phase Cards
8 Dice
1 Rules
Contents:
Catégories du jeu
Genres
- Jeu de cartes
- Jeu de dés
- Jeu de stratégie
- Card Game
- Dice Game
- Strategy Game
Thèmes
- Fantaisie
- Fantasy
Méchaniques
- Pouvoirs variables des joueurs
- Lancer les dés
- Area Majority / Influence
- Simultaneous Action Selection
- Dice Rolling
- Variable Player Powers
Maison d'édition
Concepteur
Artiste
- Lawrence van der Merwe
Set Collection

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Strategy Game
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