Atari's Missile Command
As global tensions mount, leaders of powerful nations sit ready to defend their people or destroy their enemies. Alliances are formed, yet fragile. Deals made, but not always upheld. Diplomacy... (continuer à lire)
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Temps de jeu
30 minutes
Publié en
2018
Age
14+
Éditeur
IDW Games
Joueurs
3 to 6 joueurs
Concepteurs
Jonathan Gilmour et Violet Hargrave
Style de jeu
impliqué
Catégories du jeu
Strategy Game
Description
As global tensions mount, leaders of powerful nations sit ready to defend their people or destroy their enemies. Alliances are formed, yet fragile. Deals made, but not always upheld. Diplomacy is just as important as strategic planning and procuring armaments. The missiles are at your command and the choice if yours: fire on your enemies or betray your allies in Atari’s Missile Command.
Atari’s Missile Command is a social game of diplomacy and destruction for 3 to 6 players. Build your stockpile of missiles, make deals with your opponents, and vie for the top spot on the world’s stage in this fast and strategic take on Atari’s classic video game.
Designer Jonathan Gilmour, Violet Hargrave
Number of Players: 3-6
Game Length: 30-45min
Age: 14+
Atari’s Missile Command is a social game of diplomacy and destruction for 3 to 6 players. Build your stockpile of missiles, make deals with your opponents, and vie for the top spot on the world’s stage in this fast and strategic take on Atari’s classic video game.
Designer Jonathan Gilmour, Violet Hargrave
Number of Players: 3-6
Game Length: 30-45min
Age: 14+
Catégories du jeu
Strategy Game
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