Apocrypha - Box One, The World
This world won’t save itself.
Why has your mother never seen the red-eyed dust bunny in your closet? Why does the news not mention the rumblings at the old cemetery?... (continuer à lire)
Why has your mother never seen the red-eyed dust bunny in your closet? Why does the news not mention the rumblings at the old cemetery?... (continuer à lire)
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Appreciations
mitigé, 53 % de toutes les appréciations sont positives
Temps de jeu
60 minutes
Publié en
2017
Age
12+
Éditeur
Lone Shark Games
Joueurs
1 à 6 joueurs
Concepteurs
Mike Selinker, Chad Brown, Tanis O'Connor, Paul Peterson, Keith Richmond, Aviva Schecterson, Liz Spain, Elisa Teague et Gaby Weidling
Style de jeu
impliqué
Catégories du jeu
Card Game, Fantasy, Horror, Dice Rolling, Hand Management, Role Playing et Adventure
Description
This world won’t save itself.
Why has your mother never seen the red-eyed dust bunny in your closet? Why does the news not mention the rumblings at the old cemetery? They can’t see through the paradigm, but you can. You see the monsters in the world. Unfortunately, they see you too. They’re of a mind to bring about the apocalypse, and you and your fellow saints have the power to stop them. If only you could remember who you are.
The Apocrypha Adventure Card Game is a world-spanning pre-apocalyptic campaign game, playable as a co-op card game for 1-6 players or a full roleplaying game with on player acting as a guide.
The World is the foundation of your adventure into the first two of a series of ten chapters, each containing cards that detail memories written by a legendary author. These two chapters hold 18 unique missions, with all the base cards you need for any game of Apocrypha. In the Secrets of Candlepoint, explore a small town plagued by a year’s worth of supernatural woes, and access the memories of novelist Patrick Rothfuss. In The Book of the Skinwalkers, get to the bottom of what’s causing the were-beasts of Chicago to rage, and gain the memories of author Matt Forbeck. Adding the expansions The Flesh and The Devil will allow you to play over 70 more unique missions and reveal the twisted memories of more acclaimed authors.
But hurry, because the doomsday clock is ticking.
Apocrypha: The World contains:
584 Cards
10 Pawns
6 Bases
20 Dice
30 Dividers
1 Rulebook
1 Storybook
Why has your mother never seen the red-eyed dust bunny in your closet? Why does the news not mention the rumblings at the old cemetery? They can’t see through the paradigm, but you can. You see the monsters in the world. Unfortunately, they see you too. They’re of a mind to bring about the apocalypse, and you and your fellow saints have the power to stop them. If only you could remember who you are.
The Apocrypha Adventure Card Game is a world-spanning pre-apocalyptic campaign game, playable as a co-op card game for 1-6 players or a full roleplaying game with on player acting as a guide.
The World is the foundation of your adventure into the first two of a series of ten chapters, each containing cards that detail memories written by a legendary author. These two chapters hold 18 unique missions, with all the base cards you need for any game of Apocrypha. In the Secrets of Candlepoint, explore a small town plagued by a year’s worth of supernatural woes, and access the memories of novelist Patrick Rothfuss. In The Book of the Skinwalkers, get to the bottom of what’s causing the were-beasts of Chicago to rage, and gain the memories of author Matt Forbeck. Adding the expansions The Flesh and The Devil will allow you to play over 70 more unique missions and reveal the twisted memories of more acclaimed authors.
But hurry, because the doomsday clock is ticking.
Apocrypha: The World contains:
Catégories du jeu
Genres
- Jeu de cartes
- Jeu coopératif
- Jeu de campagne
- Card Game
- Cooperative Game
- Campaign Game
Méchaniques
- Pouvoirs variables des joueurs
- Lancer les dés
- Gestion des mains
- Construction de decks, de sacs et d'ensembles
- Role Playing
- Scenario / Mission / Campaign Game
- Deck, Bag, and Pool Building
- Dice Rolling
- Hand Management
- Variable Player Powers
Maison d'édition
- Lone Shark Games
Concepteurs
Artistes
- Jorge Ramos
- Gaspar Gombos
- Mark Molnar
- Grzegorz Pedrycz
- David Demaret
- Priscilla Kim
- Julio Bencid
- Echo Chernik
- Jacob Atienza
- Shane Tyree
- Luke Green (II)
- Nate Abell
- Daniel Alekow
- Jack Baker
- J.R. Barker
- Natalie Bernard
- Bruce Brenneise
- Richard Burgess
- Oscar Cafaro
- Paul Canavan
- Dhaniels Castillo
- Alex Drummond
- Carl Ellis
- Tawny Fritz
- Luis Gama
- Grant Griffin
- Alexander Gustafson
- Jonny Hinkle
- Nicholas Kay
- Alex Thomas
- Brandon Perlow
- Daria Rashevskaya
- David Metzger
- Ed Mattinian
- Eddie Smith
- Elisa Teague
- Elliot Whiting
- Ernanda Souza
- Ferenc Nothof
- James Mosingo
- James Starr-King
- Jettila Lewis
- Jonny Hinkle (II)
- Joshua Newton
- Kate Laird
- Kathryn Steele
- Kristen Plescow
- Lee Pfenninger
- Len Peralta
- Liz Spain
- Matt Stewart
- Mike Vaillancourt
- Miroslav Petrov
- Nate Taylor (II)
- Ned Rogers
- Nikolay Yeliseyev
- Pete Venters
- Pixoloid Studios
- Ramon Puasa, Jr.
- Serg Souleiman
- Skylar Woodies
- Stéphane Richard