Agamemnon
None can defy Fate but the gods themselves. Driven by the ambition of their king, the Greeks have arrived on the shores of Troy. Some seek power; some seek revenge,... (continuer à lire)
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Appreciations
mitigé, 62 % de toutes les appréciations sont positives
Temps de jeu
20 minutes
Publié en
2016
Age
12+
Éditeur
Osprey
Joueurs
2 joueurs
Concepteurs
Gunter Cornett et Günter Cornett
Style de jeu
impliqué
Catégories du jeu
Strategy Game, Ancient Civilization, Area Majority / Influence et Modular Board
Description
None can defy Fate but the gods themselves. Driven by the ambition of their king, the Greeks have arrived on the shores of Troy. Some seek power; some seek revenge, while others seek the great moment in battle that will define their place in history. From veteran designer Günter Cornett, Agamemnon is a fast-paced strategy board game in which two players take the roles of ancient Greek gods during the Trojan War. By tactically deploying warriors to where they're needed across the board, each player may influence the final outcome of the battles famously detailed in Homer's Iliad. Some areas will be decided by the strength of your warriors, some by sheer weight of numbers, and others by the inspiration your heroes provide.
Contents:
Double-sided board
20 playing tiles
60 Strings of Fate
4 loom tiles
Rule booklet
2 player aids.
Contents:
Catégories du jeu
Genres
- Jeu de stratégie
- Jeu abstrait
- Abstract Game
- Strategy Game
Thème
Méchaniques
Maison d'éditions
Concepteurs
- Gunter Cornett
- Günter Cornett
Artistes
- José Daniel Cabrera Peña
- Rocío Espín Piñar