Unearth
Reclaim. Rebuild. Remember.
Long ago, your ancestors built great cities across the world. Now your tribe of Delvers must explore forests, deserts, islands, caverns, and mountains to find these lost... (read more)
Reclaim. Rebuild. Remember.
Long ago, your ancestors built great cities across the world. Now your tribe of Delvers must explore forests, deserts, islands, caverns, and mountains to find these lost... (read more)
Reclaim. Rebuild. Remember.
Long ago, your ancestors built great cities across the world. Now your tribe of Delvers must explore forests, deserts, islands, caverns, and mountains to find these lost cities. Claim the ruins, build places of power, and restore the glory of a bygone age.
Unearth is a dice placement game for 2-4 players designed by Jason Harner and Matthew Ransom. In this compelling strategy game, players must balance two paths to victory.
Delvers - Five dice represent your team of Delvers. Each turn, you roll and place one die on a Ruin. Delver cards can enhance your efforts.
Ruins - High rolls help you claim Ruin cards. Choose your Ruins wisely. Many may compete, but only one player can unearth each Ruin.
Wonders - Low rolls allow you to uncover Stones. Combine Stones to rebuild the Wonders of a golden age.
Victory - When the End of Age card appears, time is running out. Claim the final Ruins, total your points, and declare the winner!
Mechanisms:• Dice Rolling• Set Collection• Worker Placement