Orcs Orcs Orcs - Expansion #1 - Reinforcements

With Reinforcements players are getting three new modules that alter Orcs Orcs Orcs in interesting ways.

MODULE 1: Reinforcements

Three reptile creatures are joining battle with the orcs. At the... (read more)
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Playtime
60 minutes
Published
2014
Age
10+
Publisher
Queen Games
Players
2 to 4 players
Designer
Playstyle
Light
Game's Categories
Strategy Game and Queen Games
Orcs Orcs Orcs - Expansion #1 - Reinforcements preview image

Description

With Reinforcements players are getting three new modules that alter Orcs Orcs Orcs in interesting ways.

MODULE 1: Reinforcements

Three reptile creatures are joining battle with the orcs. At the start of the game choose with which you want to play and just switch them with one of the corresponding creatures of the basic game.

MODULE 2: Terrains

There are three terrain types coming with this module which will have different effects once a creature steps onto them. At the start of the game mix the terrain patches and put them randomly across the battlefield.

MODULE 3: New Fate cards

With the addition of the new fate cards things become increasingly more difficult for the mages to deal with the charging orc hordes. The most important rule change is that mages can now only attack creatures in the front lines, meaning the first creatures they see on their lane. So better secure the best spots on the tower. The new fate cards change the way creatures are moving towards the tower. They now move in packs and on specific lanes, rather than a whole category.

Purchase option

Buy Orcs Orcs Orcs - Expansion #1 - Reinforcements
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USD 15.95
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Game's Categories