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It is the middle of the nineteenth century and the age of steam is well underway. The Russian and Canadian governments, eager to capitalize on the new rail technology to... (read more)
It is the middle of the nineteenth century and the age of steam is well underway. The Russian and Canadian governments, eager to capitalize on the new rail technology to bring together their vast countries, are sponsoring entrepreneurs to help build their railway networks. You are an investor, seeking to take advantage of their generous offer to make your fortune. However, your governments are not as benevolent as you first thought. They have begun to absorb fledgling rail companies, taking them away from those who worked so hard to build them by regulating impossible standards for new technology. You will have to remain diligent to ensure you are not next.
18xx is a system inspired by Francis Tresham's 1829 - a game originally published in 1974 about investing in and operating railroad companies. The system offers interactive gameplay with minimal random elements, leading to a fulfilling competitive experience. The 18xx system has been used in hundreds of games that alter both rules and geographical setting to create vastly dfferent play experiences.
This box contains 2 games: 1861: Railways of the Russian Empire and 1867: Railways of Canada.
1 Game Board1 Stock Market1 Train Yard2 Sticker Sheets72 Major Company Certificates16 Minor Company Certificates8 Major Company Charters16 Minor Company Charters18 Loan Chits2 Phase/Round Trackers400 Sheets of Paper Money6 Player Aids9 Bonus Markers5 Private Company Certificates189 Track Tiles24 Revenue Tracker Tokens40 Station Tokens48 Market Tokens1 Rulebook1 Quick Start Guide1 Wooden First Player Marker1 National Railway Charter8 National Railway Station Tokens3 Tile Trays with Lids6 Player Number ChitsNote: Published by Grand Trunk Games; distributed by Capstone Games.
Mechanisms:• Auction/Bidding• Market• Network and Route Building• Ownership• Stock Holding