Player Judge

Player Judge Mechanic in Board Games

The "Player Judge" mechanic is a game design element where one or more players are given the authority to determine outcomes within a game. This role typically rotates among players, ensuring that everyone gets a chance to be the judge. The mechanic is often used to introduce social and subjective elements into gameplay, as the player judge makes decisions based on personal criteria, which can range from the most logical to the most entertaining.

Function and Purpose

The primary function of the Player Judge mechanic is to:

  • Encourage social interaction and engagement.
  • Introduce a subjective element to the game, often in judging creative or humorous content.
  • Distribute decision-making power among players.

Impact on Gameplay

The impact of this mechanic on gameplay includes:

  • Adding a layer of strategy, as players must understand the judge's preferences.
  • Introducing variability and replayability due to the subjective nature of decisions.
  • Potentially reducing downtime by keeping all players engaged.

Examples

Classic examples of games using the Player Judge mechanic include:

  • Cards Against Humanity: Players take turns judging humorously-matched card combinations.
  • Apples to Apples: A family-friendly comparison game where the judge selects the most fitting or amusing match.

Considerations

While the Player Judge mechanic can add fun and depth to a game, designers must balance it to prevent any player from having too much influence over the game's outcome. It can also be challenging to manage in competitive environments where subjective decisions can affect the fairness of the game.