Titanium Wars
When venturing in Limbo at the edge of the galaxy, scouts found a new form of energy: Titanium. First experiments showed it could push back the frontiers of technology, and... (read more)
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Reviews
mixed, 51% of all reviews are favorable
Playtime
60 minutes
Published
2013
Age
12+
Publisher
Iello
Players
3 to 4 players
Designer
Frédéric Guérard
Playstyle
Involved
Game's Categories
Science Fiction, Strategy Game, Space, Card Game, Simultaneous Action Selection, and Iello
Description
When venturing in Limbo at the edge of the galaxy, scouts found a new form of energy: Titanium. First experiments showed it could push back the frontiers of technology, and even open new horizons for human capabilities. This news was more than enough to stir up the greed of humankind's greatest factions. Each has sent fleets to take over nearby planets where Titanium is abundant and even seems to be in constant expansion. From that point on, armed conflicts were bound to happen, and this war will be settled only by controlling the Titanium deposits...
As leaders of these great factions in Titanium Wars, players will expand their space empire and build their own fleet of custom battleships to defeat their opponents. They will have to prove bold, insightful and tactful if they want any chance to win this fierce war.
Components:
65 unit cards
96 enhancement cards
74 building cards
12 planet/event cards
50 tactics cards
Credits (13x 50¢, 26x 100¢ & 32x 500¢ bills)
Damage tokens
8 leader cards
1 first-player token
4 player-aid cards
Rules
As leaders of these great factions in Titanium Wars, players will expand their space empire and build their own fleet of custom battleships to defeat their opponents. They will have to prove bold, insightful and tactful if they want any chance to win this fierce war.
Components:
Game's Categories
Genres
Themes
Publishers
- IELLO
- Heidelberger Spieleverlag
- Iello
- Euphoria Games
Designer
- Frédéric Guérard
Artists
- Igor Polouchine
- Caroline Hirbec
- Matthieu Rebuffat
- Alexey Yakovlev