Olympus
Olympus is a sophisticated Euro-style strategy board game designed by Andrea Chiarvesio and Luca Iennaco and originally published by Stratelibri. Designed for 3-5 players ages 12 and up, Olympus is... (read more)
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Reviews
mixed, 59% of all reviews are favorable
Playtime
90 minutes
Published
2011
Age
14+
Publisher
Fantasy Flight Games
Players
3 to 5 players
Designers
Andrea Chiarvesio and Luca Iennaco
Playstyle
Involved
Game's Categories
Strategy Game, Ancient Civilization, Civilization, Mythology, City Building, Take That, and Worker Placement
Description
Olympus is a sophisticated Euro-style strategy board game designed by Andrea Chiarvesio and Luca Iennaco and originally published by Stratelibri. Designed for 3-5 players ages 12 and up, Olympus is a strategy game based on worker-placement and resource management. The object of the game, which takes about 2 hours to play, is to score Victory points and gain dominance over the other city-states and control of the Peloponnesus.
Each player in the game leads a different city-state in Ancient Greece (Athens, Corinth, Sparty, Thebes, Argos, etc.). Each city is defined by values (population, culture, military) and the productivity of its resources (grain, fish, venison). Each turn a player decides to send one of the city’s three priests to worship one of ten different Deities. Since the Deities are specialized, praying to them can influence a city’s values and production. Players can use the gods for their own mortal purposes to increase food production, create new buildings, or go to war.
The deluxe Olympus game box (11.6” x 11.6” x 2.9”) includes: a colorful Mount Olympus game board, five Polis boards, over 180 cards, a rulebook, and over 100 playing pieces. The game, which does not use dice, provides players with a number of potential winning strategies including resource gathering, building, and cultural development along with more aggressive options such as war and plague-spreading.
Each player in the game leads a different city-state in Ancient Greece (Athens, Corinth, Sparty, Thebes, Argos, etc.). Each city is defined by values (population, culture, military) and the productivity of its resources (grain, fish, venison). Each turn a player decides to send one of the city’s three priests to worship one of ten different Deities. Since the Deities are specialized, praying to them can influence a city’s values and production. Players can use the gods for their own mortal purposes to increase food production, create new buildings, or go to war.
The deluxe Olympus game box (11.6” x 11.6” x 2.9”) includes: a colorful Mount Olympus game board, five Polis boards, over 180 cards, a rulebook, and over 100 playing pieces. The game, which does not use dice, provides players with a number of potential winning strategies including resource gathering, building, and cultural development along with more aggressive options such as war and plague-spreading.
Game's Categories
Genre
Designers
Artist
- Antonio Dessi