Eclipse: Second Dawn for the Galaxy - Outcasts Expansion

This expansion introduces two new species: The Exiles and The Rho Indi Syndicate.

The Exiles:

When the Cataclysm Wars swept through the galaxy, one of the civilizations was exiled from... (read more)

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Playtime
60 to 200 minutes
Published
0
Age
14+
Publisher
Lautapelit
Players
2 to 6 players
Designer
Playstyle
Light
Game's Categories
Lautapelit
Eclipse: Second Dawn for the Galaxy - Outcasts Expansion preview image

Description

This expansion introduces two new species: The Exiles and The Rho Indi Syndicate.

The Exiles:

   When the Cataclysm Wars swept through the galaxy, one of the civilizations was exiled from the core. The Exiles were forced to live in the outer rims of the galaxy and had to adapt to the harsh void. They found their new habitat in the Orbitals, capable of supporting their civilization even in systems with low resources. The Orbital technology was eventually adopted - some would claim stolen - by many of the Seven, and while the Exiles still are superior in Orbital design, this causes friction between the Council and the Exiles. The latter are demanding to be considered a full member of the Council, so far to no avail.

   The Exiles construct special Orbitals, which also function as Ships and score points at the end of the game.

The Rho Indi Syndicate:

   The Terran-Hegemony War (30.027 - 33.364) tore the Rho Indi sector apart, leaving whole planetary systems in ruin. After the war, shady individuals and factions of all known species began to gravitate towards the lawless haven of The Desolation, as it soon became known. These days the sector is controlled by the Syndicate, a ruthless faction whose ships have recently raided many unsuspecting systems. Their fleets appear unexpectedly, striking fast and causing fear and terror with their stealth attacks. The Syndicate are known to occasionally ally with whoever pays the most, but also regarded fickle allies at best.

   The Syndicate are an aggressive species. They have extra Ship activations and gain Money for destroyed Ships. They also don't score negative points for being the Traitor.

The Second Dawn editions of these races have numerous little balance tweaks, such as adjustments to starting resources and sectors.

NOTE: Holes in ships for the ship stands are very tight.

Mechanisms:

40 Player Ship Miniatures66 Acrylic Cubes32 Acrylic Discs6 Storage Markers2 Sector Hexes5 Colony Ship Tiles5 Ambassador Tiles2 Turn Order Markers2 Summary Tiles2 Species Boards2 Species Trays (with Lid)2 Control Boards

Contents

  • 40 Player Ship Miniatures
  • 66 Acrylic Cubes
  • 32 Acrylic Discs
  • 6 Storage Markers
  • 2 Sector Hexes
  • 5 Colony Ship Tiles
  • 5 Ambassador Tiles
  • 2 Turn Order Markers
  • 2 Summary Tiles
  • 2 Species Boards
  • 2 Species Trays (with Lid)
  • 2 Control Boards

Purchase option

Buy Eclipse: Second Dawn for the Galaxy - Outcasts Expansion
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USD 66.99
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Game's Categories

Publisher

  • Lautapelit

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