Dungeons & Dragons - Dungeon Command: Tyranny of Goblins
Dungeon Command features themed miniature factions designed to play as unified war bands, in a game eliminating luck-driven mechanics in favor of player-driven skill, creativity, and quick thinking.
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Reviews
mostly positive, 72% of all reviews are favorable
Playtime
90 minutes
Published
2012
Age
12+
Publisher
Wizards of the Coast
Players
2 to 4 players
Designers
Chris Dupuis, Peter Lee, Kevin Tatroe, and Rodney Thompson
Playstyle
Relaxed
Game's Categories
Fantasy, Card Game, Hand Management, Miniatures, Wizards of the Coast, War Game, and Action Points