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The year is 1192. Richard I "Lionheart" is held captive by Duke Leopold of Austria, interrupting his return from the Crusades. Meanwhile, the King’s brother Prince John rules England as... (read more)
The year is 1192. Richard I "Lionheart" is held captive by Duke Leopold of Austria, interrupting his return from the Crusades. Meanwhile, the King’s brother Prince John rules England as his regent. Prince John uses his temporary powers to increase taxes and pass laws in favor of loyal members of the nobility and clergy. Sir Robin of Locksley, a young and courageous minor noble, has recently returned from the Third Crusade to see his family dispossessed of its wealth by the corrupt Sheriff of Nottingham. He decides to revolt against what he perceives as an illegitimate authority and takes to the forest where he finds unlikely allies: rogue yeomen, poachers, and other bandits. Perhaps this sounds familiar?
This is not your childhood tale of Robin Hood.
Inspired by the grit and guile depicted in the traditional folktale, A Gest of Robin Hood is a board game that presents a complex figure - a social bandit leading an insurrection against the Sheriff of Nottingham. Here, Robin Hood isn't just an outlaw, he is a guerrilla fighter struggling for justice in a medieval England that is on the cusp of becoming a modern state. In this game, two players assume the asymmetric roles of Robin Hood and the Sheriff, leverage event cards and unique action menus in pursuit of competing visions for the future of Nottinghamshire: justice for the common folk or order imposed from above.
In A Gest of Robin Hood, history and strategy intertwine, inviting you to immerse yourself in a contest of wit and will. How will you shape the legacy of Robin Hood? Will you champion the oppressed as the legendary outlaw, or will you maintain the status quo as the nefarious Sheriff?
Mechanisms:• Area Majority / Influence• Hidden Movement• Push Your Luck