Turn Order: Pass Order

Turn Order: Pass Order

Turn Order: Pass Order

The "Turn Order: Pass Order" mechanic in board games is a system that determines player sequence based on their in-game decisions to pass, typically during a phase where players are taking actions or bidding for resources.

Mechanic Overview

In games utilizing "Pass Order," players make a strategic choice to pass their turn, often signaling that they are unable or unwilling to perform any further actions this round. The order in which players pass directly influences the turn order for the next round.

Strategic Implications

This mechanism adds a layer of depth to strategy, encouraging players to weigh the benefits of taking more actions against the potential advantages of acting earlier in the next phase.

Example Games

Examples of games featuring "Pass Order" include "Puerto Rico," where passing first grants the player first pick of roles in the next round, and "Terra Mystica," where passing determines the order of play and grants bonuses for the next round.

Conclusion

The "Pass Order" mechanic provides a dynamic and strategic element to turn-based games, requiring players to balance immediate needs with future positioning.

Game Portfolio

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Contributions

Style

Popular Genres

Strategy Game58%
Solo / Solitaire Game33%
Card Game21%
Dice Game18%
Semi-Cooperative Game18%

Common Themes

Fantasy48%
Economic42%
Miniatures30%
Adventure21%
Exploration21%

Game Mechanics

Turn Order: Pass Order100%
Variable Player Powers36%
Variable Set-up36%
Income33%
Network and Route Building33%

Top Collaborations

Capstone Games(7)Avalon Hill(5)Z-Man Games(2)Lookout Games(2)Osprey(2)

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