Understanding "Stock Holding" in Board Games
"Stock Holding" is a mechanic where players purchase, trade, and manage shares of various in-game entities. The goal is often to exert control, influence outcomes, and generate income.
Key Concepts
- Shares: Portions of entities players can buy or sell.
- Market: The in-game economy affecting share value.
- Dividends: Profits paid to shareholders.
- Control: Owning a significant share may grant special abilities or decision-making power.
How It Works
Players strategically buy shares to invest in company growth or earn dividends, affecting both the company's performance and the player's wealth within the game.
Examples
Acquire: Players merge companies and acquire stock to become the wealthiest shareholder.
Power Grid: While not a pure stock holding game, it involves economic strategy akin to managing company assets.
1830: Railways & Robber Barons: A heavy economic and stock manipulation game where players buy, sell, and manipulate railroad stocks.
Impact on Gameplay
Stock holding mechanics can:
- Introduce depth and realism
- Encourage strategic planning and foresight
- Mimic real-world economic principles
Stock holding in board games offers a rich, strategic experience, engaging players in the intricacies of economic influence and investment.
Strategy Game with Stock Holding
Stock Holding and Market games
Stock Holding games published by Lonny Games
Stock Holding and Hand Management games
Stock Holding and Victory Points as a Resource games
Stock Holding and Commodity Speculation games


Stock Holding games published by Lookout Games


Stock Holding games illustrated by Ian O'Toole
Stock Holding and Simulation games
Stock Holding and Hexagon Grid games
Stock Holding games illustrated by Harald Lieske


Food, Drink & Cooking themed games with Stock Holding

Veggie Garden
Stock Holding games published by Lucrum Games

Pack-O-Game: DIG - A Fetching Game of Seek
Stock Holding games illustrated by Cezary Szulc

Last Spike, The
Stock Holding games designed by John Harres
