Understanding "Stock Holding" in Board Games
"Stock Holding" is a mechanic where players purchase, trade, and manage shares of various in-game entities. The goal is often to exert control, influence outcomes, and generate income.
Key Concepts
- Shares: Portions of entities players can buy or sell.
- Market: The in-game economy affecting share value.
- Dividends: Profits paid to shareholders.
- Control: Owning a significant share may grant special abilities or decision-making power.
How It Works
Players strategically buy shares to invest in company growth or earn dividends, affecting both the company's performance and the player's wealth within the game.
Examples
Acquire: Players merge companies and acquire stock to become the wealthiest shareholder.
Power Grid: While not a pure stock holding game, it involves economic strategy akin to managing company assets.
1830: Railways & Robber Barons: A heavy economic and stock manipulation game where players buy, sell, and manipulate railroad stocks.
Impact on Gameplay
Stock holding mechanics can:
- Introduce depth and realism
- Encourage strategic planning and foresight
- Mimic real-world economic principles
Stock holding in board games offers a rich, strategic experience, engaging players in the intricacies of economic influence and investment.
Stock Holding games published by Moaideas


Trains themed games with Stock Holding
Abstract Game with Stock Holding
Stock Holding games designed by Leonhard "Lonny" Orgler
Stock Holding and Open Drafting games
Stock Holding and Variable Player Powers games
Stock Holding and Victory Points as a Resource games
Colonial themed games with Stock Holding


Stock Holding and Auction/Bidding games
Stock Holding games published by Hollandspiele
Stock Holding and Tile Placement games


Stock Holding and Modular Board games


Stock Holding games published by Asterion Press

Grasshopper & the Ant, The
Stock Holding games illustrated by Chris Whitpan
