Stacking in Board Games
Stacking refers to a mechanic where players accumulate game pieces or effects to achieve an objective or gain an advantage. This may be literal, as in physically piling pieces, or figurative, where players combine cards, abilities, or resources.
Balancing in Board Games
Balancing, on the other hand, is the process of ensuring that a game is fair, competitive, and enjoyable for all players. This involves tweaking the game's systems and mechanics so that no single strategy, player, or play style becomes dominant to the exclusion of all others.
Interplay of Stacking and Balancing
The interplay between stacking and balancing can significantly influence game dynamics. Effective balancing is necessary to prevent any 'stack' from becoming too powerful and dominating the game, which would reduce strategic variety and player enjoyment.
Dexterity Game with Stacking and Balancing


Stacking and Balancing and Dexterity games


Family Game with Stacking and Balancing


Card Game with Stacking and Balancing
Animals themed games with Stacking and Balancing


Stacking and Balancing games published by Alley Cat Games
Abstract Game with Stacking and Balancing
Stacking and Balancing games illustrated by Emmanuel Malin

Catch the Moon
Stacking and Balancing games illustrated by Yoshiaki Tomioka


Solo / Solitaire Game with Stacking and Balancing
Stacking and Balancing games illustrated by Thies Schwarz

