Programmed Movement in Board Games
Programmed movement is a game mechanic where players plan their units' or characters' moves in advance. This mechanic adds a level of strategy and unpredictability to games. Here's a quick overview:
How it Works
Players secretly select their moves or actions for a set number of turns. After all players have chosen, they reveal their choices and execute them in order. This can lead to chaotic and unpredictable outcomes when players' plans interact.
Game Experience
This mechanic introduces forward-thinking and planning. It can mitigate luck factors and emphasize strategic skill. However, it also creates a unique challenge as players must anticipate opponents' plans without perfect information.
Examples
- RoboRally: Players program robots' moves on a factory floor, trying to reach checkpoints amidst hazards.
- Mechs vs. Minions: Players control mechs, programming their actions to fight off waves of minions.
Jeux à thématique Racing utilisants Programmed Movement
Jeux utilisants Hand Management et Programmed Movement
Jeux utilisants Grid Movement et Programmed Movement
Abstract Game utilisants Programmed Movement
Jeux à thématique Fantasy utilisants Programmed Movement
Jeux à thématique Science Fiction utilisants Programmed Movement
Jeux publiés par Plaid Hat Games et utilisants Programmed Movement

Quirky Circuits
Jeux utilisants Bias et Programmed Movement
Jeux publiés par Korea Boardgames et utilisants Programmed Movement


Jeux utilisants Simulation et Programmed Movement
Jeux à thématique Trains utilisants Programmed Movement
Jeux publiés par CoolPlay et utilisants Programmed Movement
