Player Elimination in Board Games
Player Elimination is a classic game mechanic dating back to traditional games like chess. It refers to the removal of a player from the game when they can no longer meet the conditions to stay in play. This mechanic is most common in competitive games where players are directly challenging one another for victory.
Historical Context
This mechanic has roots in early strategy games where the goal was to conquer opponents through skill and strategic planning.
Mechanic Overview
The main premise is straightforward: once a player's in-game assets are depleted, they are out of the game.
Effects on Gameplay
- Tension and Stakes: Raises stakes, making early decisions impactful.
- Downtime: Can lead to inactive periods for eliminated players.
- Aggression: Encourages proactive tactics to eliminate threats.
Contemporary Usage
Some modern games minimize or eschew this mechanic due to its potential exclusionary effect, ensuring all participants remain engaged throughout the game session.
Alternatives
- Resurrection Mechanics: Allow re-entry into the game.
- Point Systems: Determine winners without complete elimination.
Children's Game utilisants Player Elimination
Jeux à thématique Anthropomorphic utilisants Player Elimination
Jeux utilisants Card Play Conflict Resolution et Player Elimination
Jeux illustrés par Matthew Inman et utilisants Player Elimination
Jeux à thématique Video Game Theme utilisants Player Elimination
Jeux publiés par Magellan et utilisants Player Elimination


Jeux publiés par Siam Board Games et utilisants Player Elimination
Jeux à thématique Fantasy utilisants Player Elimination
Jeux publiés par Rebel Sp. z o.o. et utilisants Player Elimination
Jeux utilisants Tile Placement et Player Elimination
Cooperative Game utilisants Player Elimination
Jeux utilisants Hand Management et Player Elimination
Jeux publiés par Galakta et utilisants Player Elimination
Jeux utilisants Bluffing et Player Elimination
Jeux à thématique Horror utilisants Player Elimination
Jeux publiés par Tasty Minstrel Games et utilisants Player Elimination
Jeux publiés par Delta Vision Publishing et utilisants Player Elimination
Card Game utilisants Player Elimination
Jeux conçus par Adam Kwapiński et utilisants Player Elimination
Jeux utilisants One versus Many et Player Elimination
Jeux utilisants King of the Hill et Player Elimination


Jeux publiés par Gap Times et utilisants Player Elimination

Outrun the Bear
Jeux à thématique Travel utilisants Player Elimination

K3
Jeux conçus par Jeff Morrow et utilisants Player Elimination
Jeux utilisants Point to Point Movement et Player Elimination


Jeux utilisants Roll / Spin and Move et Player Elimination

