Player Elimination

Player Elimination in Board Games

Player Elimination is a classic game mechanic dating back to traditional games like chess. It refers to the removal of a player from the game when they can no longer meet the conditions to stay in play. This mechanic is most common in competitive games where players are directly challenging one another for victory.

Historical Context

This mechanic has roots in early strategy games where the goal was to conquer opponents through skill and strategic planning.

Mechanic Overview

The main premise is straightforward: once a player's in-game assets are depleted, they are out of the game.

Effects on Gameplay

  • Tension and Stakes: Raises stakes, making early decisions impactful.
  • Downtime: Can lead to inactive periods for eliminated players.
  • Aggression: Encourages proactive tactics to eliminate threats.

Contemporary Usage

Some modern games minimize or eschew this mechanic due to its potential exclusionary effect, ensuring all participants remain engaged throughout the game session.

Alternatives

  • Resurrection Mechanics: Allow re-entry into the game.
  • Point Systems: Determine winners without complete elimination.

Player Elimination and Alliances games

Player Elimination and Simultaneous Action Selection games

Player Elimination games developed by Michał Lach

Player Elimination and Dice Rolling games

Player Elimination games designed by Rob Daviau

Fighting themed games with Player Elimination