Understanding Line of Sight in Board Games
What is Line of Sight? Line of Sight (LoS) is a mechanic in board games that determines if a player's character, unit, or piece on the board has a clear path to 'see' or target another point or piece on the game board. This mechanic is often crucial in war and strategy games where positioning and visibility are key elements of gameplay.
How does it affect gameplay? LoS impacts gameplay by adding a layer of strategy to the movement and placement of game pieces. Players must consider not only their position but the potential visibility to enemies. This mechanic can limit actions, such as attacks or spells, to only those targets within a character's line of sight, adding realism and depth to the tactical decision-making process.
Examples and Importance Games like "Warhammer 40,000" or "Descent: Journeys in the Dark" use LoS to simulate combat scenarios where terrain and obstacles can provide cover or hinder movement. In these games, players must navigate LoS to gain advantages or avoid becoming targets themselves. The mechanic encourages thoughtful gameplay and detailed understanding of both the game's rules and the physical game space.
In conclusion, the Line of Sight mechanic is an integral part of many board games, enhancing the strategic aspects and providing a more immersive and engaging play experience.
Line of Sight and Point to Point Movement games
Line of Sight games illustrated by Charles Kibler
Solo / Solitaire Game with Line of Sight
Line of Sight games edited by Adam Baker
Cooperative Game with Line of Sight
Line of Sight and Take That games
Line of Sight and Interrupts games

Middle Ages themed games with Line of Sight
Line of Sight and Action / Event games
Line of Sight and Simultaneous Action Selection games


Line of Sight and Hand Management games
Line of Sight games designed by Josep M. Allué

Castle Party
Dice Game with Line of Sight
Line of Sight and Dice Rolling games
Line of Sight games illustrated by Alexandre Bonvalot
