Collectible Card Games (CCGs)
Collectible Card Games, also known as Trading Card Games (TCGs), are a genre of strategy-based games where players collect cards and build decks to compete against each other.
Brief History
- Originated in early 1990s.
- Pioneered by Magic: The Gathering.
Gameplay Mechanics
- Deck Building: Players curate a deck from their collection.
- Rarity Tiers: Cards categorized by commonality.
- Booster Packs: Purchasable packets with a random selection of cards, often with guaranteed rarities.
Cultural Impact
- Global tournaments and competitive play.
- Influenced digital games (Hearthstone).
- Collecting aspect fosters a community and market.
Strategy and Skill
- Deck synergy and meta knowledge are crucial.
- Balances luck with strategic depth.
Comic Book / Strip themed games with Collectible Card Game
Solo / Solitaire Game with Collectible Card Game
Collectible Card Game and Living Card Game games
Collectible Card Game and Collectible Components games
Collectible Card Game games designed by MJ Newman
Collectible Card Game games published by Asterion Press
Collectible Card Game games published by Devir
Collectible Card Game games designed by James Wallace Gray
Collectible Card Game games published by Plaid Hat Games
Collectible Card Game games published by Stormcrest Games

Bloodcrown takes battle strategies directly from the game of Chess. There are 10 Chess pieces in Bloodcrown, each with a unique power new to Master of Wills.
Master of Wills: Expansion Faction Deck - Bloodcrown
$17.95

Bloodcrown takes battle strategies directly from the game of Chess. There are 10 Chess pieces in Bloodcrown, each with a unique power new to Master of Wills.
Master of Wills: Fringe War Neutral Pack - Bloodcrown
$9.95