Collectible Card Games, also known as Trading Card Games (TCGs), are a genre of strategy-based games where players collect cards and build decks to compete against each other.
Brief History
Originated in early 1990s.
Pioneered by Magic: The Gathering.
Gameplay Mechanics
Deck Building: Players curate a deck from their collection.
Rarity Tiers: Cards categorized by commonality.
Booster Packs: Purchasable packets with a random selection of cards, often with guaranteed rarities.
Cultural Impact
Global tournaments and competitive play.
Influenced digital games (Hearthstone).
Collecting aspect fosters a community and market.
Strategy and Skill
Deck synergy and meta knowledge are crucial.
Balances luck with strategic depth.
Collectible Card Game
Novel-based themed games with Collectible Card Game