Through Ice & Snow - Myths & Legends
Includes all four modules: Walking on Ice: The long winters were the greatest enemies of the explorers who sought the Northwest Passage. They were often so harsh and long-lived that... (continuer à lire)
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45 minutes
Publié en
2024
Age
14+
Éditeur
2 Tomatoes
Joueurs
1 à 4 joueurs
Concepteurs
Fernando Eduardo Sanchez et Pedro A. Alberto
Style de jeu
impliqué
Catégories du jeu
2 Tomatoes et Fernando Eduardo Sanchez
Description
Includes all four modules: Walking on Ice: The long winters were the greatest enemies of the explorers who sought the Northwest Passage. They were often so harsh and long-lived that the ice that formed in the Arctic waters did not melt during summer, forcing the crews to decide whether to remain stationary for another year or devote all their resources to breaking through the thick ice at the risk of their efforts being unproductive.... There was also a third and desperate possibility, that of abandoning the ships and continuing on foot, either towards the final objective or towards southern lands that would allow them to save their lives, but this would have to be the last option, since the bad weather that had disabled their ships would hit them hard during their long journey to salvation, weakening them physically and psychologically... and furthermore, if they survived, the admirals would be tried on their return in a court-martial for abandoning the ships.
Inuit Mythology: Explorers and Ships: A module where explorers and their ships appear for the first time, to enhance the game experience. Two new Solitaire Modes: Includes: -Inuit Territory Crew members are getting sicker as we sail. Only the Inuit tribes in the different areas are able to find solutions for the crew members to heal. These healing methods are varied: from feeding the sick certain animals to visiting distant Inuit on their own island for home treatment. We have to cross the Northwest Passage before the whole crew gets sick! -Amundsen We are aboard the Gjøa, a small ship that will surely make it easier for us to cross the icy waters of the Arctic, although its size may also bring some problems: the number of provisions is smaller, as well as its fuel capacity... We are under the command of explorer Roald Amundsen, a Norwegian with less experience in polar waters than other explorers who perished before pursuing our same goal, the crew knows it and that is not good for morale! Let's hope that their discipline will guide us towards the conquest of our goal: to be the first to cross the Northwest Passage by boat.
Inuit Mythology: Explorers and Ships: A module where explorers and their ships appear for the first time, to enhance the game experience. Two new Solitaire Modes: Includes: -Inuit Territory Crew members are getting sicker as we sail. Only the Inuit tribes in the different areas are able to find solutions for the crew members to heal. These healing methods are varied: from feeding the sick certain animals to visiting distant Inuit on their own island for home treatment. We have to cross the Northwest Passage before the whole crew gets sick! -Amundsen We are aboard the Gjøa, a small ship that will surely make it easier for us to cross the icy waters of the Arctic, although its size may also bring some problems: the number of provisions is smaller, as well as its fuel capacity... We are under the command of explorer Roald Amundsen, a Norwegian with less experience in polar waters than other explorers who perished before pursuing our same goal, the crew knows it and that is not good for morale! Let's hope that their discipline will guide us towards the conquest of our goal: to be the first to cross the Northwest Passage by boat.
Catégories du jeu
Maison d'édition
Concepteurs
- Fernando Eduardo Sanchez
- Pedro A. Alberto
Card Game
Open Drafting

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