Temporum
In some of the best versions of reality, the Egyptians discover America, the industrial revolution happens early, and eventually robots take over. In others, the Renaissance produces a plutocracy, which... (continuer à lire)
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Appreciations
mitigé, 56 % de toutes les appréciations sont positives
Temps de jeu
35 minutes
Publié en
2014
Age
13+
Éditeur
Rio Grande Games
Joueurs
2 to 5 joueurs
Concepteur
Donald X. Vaccarino
Style de jeu
impliqué
Catégories du jeu
Ancient Civilization, Science Fiction, Area Majority / Influence, Card Game, Hand Management, Age of Reason et Time Travel
Description
In some of the best versions of reality, the Egyptians discover America, the industrial revolution happens early, and eventually robots take over. In others, the Renaissance produces a plutocracy, which leads to a utopia. Or perhaps to anarchy; it's all in the subtle details. As a time traveler, you've seen it all, and it all has its place. What's important is who's in control in the long run, when time travel is invented.
With other time travelers mucking with things for their own reasons, your course is clear: you will tamper with history as much as is needed, step on however many butterflies it takes, to get a perfect world, under your own benign rule.
Contents:
1 Board
48 Zone Cards
60 Player Cards
50 Wooden Crowns
5 Woodend Pawns
6 Wooden Paths
48 Coin Chits
Rulebook
With other time travelers mucking with things for their own reasons, your course is clear: you will tamper with history as much as is needed, step on however many butterflies it takes, to get a perfect world, under your own benign rule.
Contents:
Catégories du jeu
Rebel Sp. z o.o.
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