Tale of Pirates, A (2020 Edition)
A Tale of Pirates has ten different scenarios, ranging from ordinary pirating activities, like looking and shooting, kraken-hunting, prison breaks, treasure hunts, and much more. An app for any smartphone... (continuer à lire)
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Consultez l'option d'achat iciTemps de jeu
30 minutes
Publié en
2020
Age
10+
Éditeur
Cranio Creations
Joueurs
2 to 4 joueurs
Concepteur
Style de jeu
impliqué
Catégories du jeu
Strategy Game
Description
A Tale of Pirates has ten different scenarios, ranging from ordinary pirating activities, like looking and shooting, kraken-hunting, prison breaks, treasure hunts, and much more. An app for any smartphone or tablet will lead the players along the missions, assist with scenario data, random events, multiple paths, upgrades, and game state-saving for later sessions. It also serves as a timer for the individual rounds, as the typical scenario lasts 2-3, five-minute rounds. Adjustments to play can be made, to increase the difficulty, and allow you to play the same scenarios multiple times.
To earn the “Admiral of the Black Sea” title, you must complete dangerous scenarios in the shortest time possible. The most innovative element of this game, is each player uses their own 30-second sand timer as a character to be placed on the ship to perform actions. Each time a player places their sand timer, they must wait for the sand to run out before they can perform the action. Each hole in the ship represents an area where you can perform a specific action: turning the ship, loading cannons, shooting enemy ships, repairing damage, and so forth...
They must communicate, to agree and organize things to do, but they must be quick because time is always ticking.
To earn the “Admiral of the Black Sea” title, you must complete dangerous scenarios in the shortest time possible. The most innovative element of this game, is each player uses their own 30-second sand timer as a character to be placed on the ship to perform actions. Each time a player places their sand timer, they must wait for the sand to run out before they can perform the action. Each hole in the ship represents an area where you can perform a specific action: turning the ship, loading cannons, shooting enemy ships, repairing damage, and so forth...
They must communicate, to agree and organize things to do, but they must be quick because time is always ticking.
Catégories du jeu
Genres
- Jeu de stratégie
- Strategy Game
Maison d'édition
Bluffing

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