Pendragon - The Fall of Roman Britain
Volume VIII in GMT’s COIN Series transports us into the 4th and 5th Centuries A.D. and to the embattled Isle of Britannia. Pendragon – The Fall of Roman Britain covers... (continuer à lire)
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Appreciations
principalement positif, 71 % de toutes les appréciations sont positives
Temps de jeu
60 minutes
Publié en
2017
Age
12+
Éditeur
GMT Games
Joueurs
1 à 4 joueurs
Concepteurs
Marc Gouyan-Rety, Morgane Gouyon-Rety et Volko Ruhnke
Style de jeu
impliqué
Catégories du jeu
Ancient Civilization, Strategy Game, Roman Empire, War Game, Solo / Solitaire Game, Dice Rolling et Variable Player Powers
Description
Volume VIII in GMT’s COIN Series transports us into the 4th and 5th Centuries A.D. and to the embattled Isle of Britannia. Pendragon – The Fall of Roman Britain covers a century of history from the first large-scale raids of Irish, Pict, and Saxon raiders, to the establishment of successor kingdoms, both Celtic and Germanic. This sumptuous volume adapts the celebrated asymmetrical COIN engine to depict the political, military, religious, and economic struggles of Dark Ages Britain.
Pendragon leverages the tremendous flexibility of the COIN system, from dual events to dissimilar approaches and victory conditions, to capture the complexity of the period and let the players explore alternative narratives. Unlike earlier volumes, Pendragon is not about counterinsurgency per se, but focuses on the asymmetrical clashes between and among Romano-British authorities and Barbarian powers gnashing over the carcass of the Roman Empire.
Contents:
One 22” x 34” mounted game board
A deck of 83 playing cards
320 red, dark blue, light blue, black, green, and gold wooden playing pieces
6 gray and 6 white wooden pawns
4 foldout Faction player aid sheets
2 foldout Non-player faction aid sheets
2 Sequence of Play and Battle aid sheets
A sheet of markers
Rulebook
Playbook
Four 6-sided dice and three 4-sided dice
Pendragon leverages the tremendous flexibility of the COIN system, from dual events to dissimilar approaches and victory conditions, to capture the complexity of the period and let the players explore alternative narratives. Unlike earlier volumes, Pendragon is not about counterinsurgency per se, but focuses on the asymmetrical clashes between and among Romano-British authorities and Barbarian powers gnashing over the carcass of the Roman Empire.
Contents:
Option d'achat
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Catégories du jeu
Genres
- Jeu de stratégie
- Jeu solo/solitaire
- Jeu de guerre
- Solo / Solitaire Game
- Strategy Game
- War Game
Thèmes
Méchaniques
- Configuration variable
- Pouvoirs variables des joueurs
- Lancer les dés
- Événements
- Cartes multi-usages
- Area Movement
- Income
- Simulation
- Area Majority / Influence
- Action / Event
- Alliances
- Dice Rolling
- Events
- Multi-Use Cards
- Variable Player Powers
- Variable Set-up
Maison d'édition
Concepteurs
- Marc Gouyan-Rety
- Morgane Gouyon-Rety
- Volko Ruhnke
Développeur
- Volko Ruhnke
Artistes
- Kurt Miller
- Chechu Nieto
- Rodger B. MacGowan
Wray Ferrell

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