Middle Sea - Empires of the Feudal Age
A multi-player board game that recreates the growth of empires during the Middle Ages throughout the Mediterranean world. Christians and Moslems in conflict among themselves and with each other.
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Temps de jeu
240 minutes
Publié en
1979
Age
12+
Éditeur
Fantasy Games Unlimited
Joueurs
2 to 40 joueurs
Concepteurs
Terence Donnelly et Wilf Backhaus
Style de jeu
impliqué
Catégories du jeu
Fantasy
Description
A multi-player board game that recreates the growth of empires during the Middle Ages throughout the Mediterranean world. Christians and Moslems in conflict among themselves and with each other.
Game play involves partially hidden movement (you move "armies" and "fleets" of hidden make-up) as well as simultaneous turn plotting. Spy rings are valuable intelligence-gathering units. Areas fought over repeatedly suffer from the warfare and have their economic value depressed--a neat touch which is unfortunately uncommon in wargames.
Game play involves partially hidden movement (you move "armies" and "fleets" of hidden make-up) as well as simultaneous turn plotting. Spy rings are valuable intelligence-gathering units. Areas fought over repeatedly suffer from the warfare and have their economic value depressed--a neat touch which is unfortunately uncommon in wargames.
Option d'achat
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Catégories du jeu
Thèmes
- Fantaisie
- Fantasy
Maison d'édition
- Fantasy Games Unlimited
Concepteurs
- Terence Donnelly
- Wilf Backhaus
Eagle-Gryphon Games
Area Majority / Influence
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